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Fighter.ATT
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1992-08-29
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2KB
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43 lines
ATTACK MATRIX FOR FIGHTERS, PALADINS, RANGERS, AND BARDS
10,30,600,305
Opponent
Armor 20-sided Die Score to Hit by Level of Attacker
Class 0 1-2 3-4 5-6 7-8 9-10 11-12 13-14 15-16 17+
c0
-10 26 25 23 21 20 20 20 18 16 14
-9 25 24 22 20 20 20 19 17 15 13
-8 24 23 21 20 20 20 18 16 14 12
c1
-7 23 22 20 20 20 19 17 15 13 11
-6 22 21 20 20 20 18 16 14 12 10
-5 21 20 20 20 19 17 15 13 11 9
c0
-4 20 20 20 20 18 16 14 12 10 8
-3 20 20 20 19 17 15 13 11 9 7
-2 20 20 20 18 16 14 12 10 8 6
c1
-1 20 20 19 17 15 13 11 9 7 5
0 20 20 18 16 14 12 10 8 6 4
1 20 19 17 15 13 11 9 7 5 3
c0
2 19 18 16 14 12 10 8 6 4 2
3 18 17 15 13 11 9 7 5 3 1
4 17 16 14 12 10 8 6 4 2 0
c1
5 16 15 13 11 9 7 5 3 1 -1
6 15 14 12 10 8 6 4 2 0 -2
7 14 13 11 9 7 5 3 1 -1 -3
c0
8 13 12 10 8 6 4 2 0 -2 -4
9 12 11 9 7 5 3 1 -1 -3 -5
10 11 10 8 6 4 2 0 -2 -4 -6
c1
Missiles: -5 at long range, -2 at medium range
*Note: Half-Elves use the attack matrix as elves do, while non-player
character half-orcs use the attack matrix for monsters. Dwarves,
elves, and gnomes are never lower than 1st level (unlike halflings
and humans, which may be of 0 level). Bards fight at their highest
level of fighter expierience.